Mobile gaming · Life simulation

From zero launch history to 5.7x spend scale in 15 months

They launched with no Google Ads history, no app store presence, broken tracking, and no clear conversion events. We built everything from scratch - tracking infrastructure, campaign architecture, and an AppsFlyer integration - and scaled ad spend from $7k to $40k/month while hitting CPA targets every step of the way.

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15-month engagement
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Android app
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$7k -> $40k/month
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5 markets
what I WAS working with

Problems and solutions

Before a single campaign could run effectively, we had to understand exactly what was missing. The audit revealed five foundational problems that had to be solved before any meaningful optimisation was possible.

WHAT WAS BROKEN
Conversion tracking firing on product page views, not purchases
No app store listing - only a web version of the game at launch
No conversion tracking - no way to measure installs, registrations, or deposits
No clarity on campaign types - UAC, YouTube, Search all treated the same
No mobile attribution - AppsFlyer not set up, in-app events undefined
WHAT WE BUILT INSTEAD
Web conversion tracking via Google Tag Manager for the web version
AppsFlyer integration with custom in-app events for mobile
Separate YouTube and UAC campaigns with distinct goals and budgets
Separate YouTube and UAC campaigns with distinct goals and budgets
Deposit event as primary optimisation target - revenue-tied from day one
By the numbers

Results at a glance

Starting with no account history, no app, and no tracking, every metric below was built from the ground up. These aren't optimisation gains on an existing setup - they're the result of building the entire acquisition machine from scratch and scaling it responsibly, month by month.

5.7x

Ad spend growth

$7k → $40k/mo

-25%

CPI month-on-month

avg reduction

4

Profitable campaigns scaled

identified & grown

15

Months to full scale

on target CPA

BEHIND THE CAMPAIGNS

See the work behind the dough

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"We had a great game but no idea how to acquire players at scale. Starting from absolute zero - no tracking, no history, no app store presence - felt overwhelming. Within a few months we had real data for the first time, and by month 15 we were spending 5x what we started with and still hitting our deposit targets. The systematic approach made all the difference."

MG
Mobile Game Team

Android life simulation game

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